04 Nov 2026
v4.0.0
Multicrew foundation
A working pilot/WSO architecture for the F-16D and F-16I families: shared cold start, Request Control, synchronized cockpit systems and a distinct Sufa cockpit.
Added
Pilot / WSO multicrew
Coordinates cockpit actions, flight-control ownership and essential aircraft systems across both players — not just visual switch positions.
Request Control with R
Transfers flight-control ownership between front and rear seats in multiplayer, covering gear, throttle and speedbrake behaviour.
Synchronized cold start
MAIN PWR, JFS, engine-start IDLE action, avionics and weapon power, INS mode, IFF Master and RWR Power.
Native crew communication
DCS-native crew RPC channel with session, peer and message checks; updated 16-switch crew message block including the RWR Power switch.
Sufa RWR
Blue ring and center dot, corrected lock line, compact Flare/Chaff counter, PWR OFF indication; DED CNI labels in GRN / RED.
Rear-cockpit HUD repeater
Grayscale live HUD-repeater camera in the rear cockpit, except on the Barak Block 30.
Changed
HUD / HMD rework across all dual-seat aircraft, with optional sharper lines
Modular main download: six independent OvGME packages, only two required
Removed unused weapons-package dofile entries and reduced redundant diagnostics
Separate dedicated-server edition available
Notes
Both clients need the matching release, including the Saved Games scripts
In multicrew, pilot and WSO must each complete rearm / refuel on their own client
This is an older release. The current version is v4.1.0.